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Lightmetrica
0.0.1.50dbee3 (yosakoi)
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This is the complete list of members for BVHScene, including all inherited members.
Build() override | BVHScene | virtual |
BVHScene() (defined in BVHScene) | BVHScene | inline |
Component() (defined in Component) | Component | inline |
ComponentImplTypeName() const =0 | Component | pure virtual |
ComponentInterfaceTypeName() const =0 | Component | pure virtual |
Configure(const ConfigNode &node) override | BVHScene | inlinevirtual |
Connect_ReportBuildProgress(const std::function< void(double, bool)> &func) override | BVHScene | inlinevirtual |
GetAABB() const | Scene | |
GetAABBTriangles() const override | BVHScene | inlinevirtual |
Scene::Intersect(Ray &ray, Intersection &isect) const | Scene | |
IntersectTriangles(Ray &ray, Intersection &isect) const override | BVHScene | virtual |
LightSelectionPdf() const | Scene | |
LM_COMPONENT_IMPL_DEF("bvh") (defined in BVHScene) | BVHScene | |
LM_COMPONENT_INTERFACE_DEF("scene") (defined in Scene) | Scene | |
Load(Primitives *primitives) | Scene | |
MainCamera() const | Scene | |
operator delete(void *p) (defined in SIMDAlignedType) | SIMDAlignedType | |
operator new(std::size_t size) (defined in SIMDAlignedType) | SIMDAlignedType | |
PostConfigure() | Scene | |
primitives (defined in Scene) | Scene | protected |
SampleLightSelection(Math::Vec2 &lightSampleP, Math::PDFEval &selectionPdf) const | Scene | |
SampleLightSelection(const Math::Float &lightSample, Math::PDFEval &selectionPdf) const | Scene | |
Scene() (defined in Scene) | Scene | |
StoreIntersectionFromBarycentricCoords(unsigned int primitiveIndex, unsigned int triangleIndex, const Ray &ray, const Math::Vec2 &b, Intersection &isect) const | Scene | protected |
~Component() (defined in Component) | Component | inlinevirtual |
~Scene() (defined in Scene) | Scene | virtual |
~SIMDAlignedType() (defined in SIMDAlignedType) | SIMDAlignedType | inlinevirtual |