Lightmetrica  0.0.1.50dbee3 (yosakoi)
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pssmlt.pathsampler.h
1 /*
2  Lightmetrica : A research-oriented renderer
3 
4  Copyright (c) 2014 Hisanari Otsu
5 
6  This program is free software: you can redistribute it and/or modify
7  it under the terms of the GNU General Public License as published by
8  the Free Software Foundation, either version 3 of the License, or
9  (at your option) any later version.
10 
11  This program is distributed in the hope that it will be useful,
12  but WITHOUT ANY WARRANTY; without even the implied warranty of
13  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14  GNU General Public License for more details.
15 
16  You should have received a copy of the GNU General Public License
17  along with this program. If not, see <http://www.gnu.org/licenses/>.
18 */
19 
20 #pragma once
21 #ifndef LIB_LIGHTMETRICA_PSSMLT_PATH_SAMPLER_H
22 #define LIB_LIGHTMETRICA_PSSMLT_PATH_SAMPLER_H
23 
24 #include "component.h"
25 
26 LM_NAMESPACE_BEGIN
27 
28 class ConfigNode;
29 class Assets;
30 class Scene;
31 class Sampler;
32 struct PSSMLTSplat;
33 struct PSSMLTSplats;
34 
40 {
41 public:
42 
43  LM_COMPONENT_INTERFACE_DEF("pssmltpathsampler");
44 
45 public:
46 
48  virtual ~PSSMLTPathSampler() {}
49 
50 public:
51 
59  virtual bool Configure(const ConfigNode& node, const Assets& assets) = 0;
60 
65  virtual PSSMLTPathSampler* Clone() const = 0;
66 
78  virtual void SampleAndEvaluate(const Scene& scene, Sampler& sampler, PSSMLTSplats& splats, int rrDepth, int maxPathVertices) = 0;
79 
92  virtual void SampleAndEvaluateBidir(const Scene& scene, Sampler& subpathSamplerL, Sampler& subpathSamplerE, PSSMLTSplats& splats, int rrDepth, int maxPathVertices) = 0;
93 
106  virtual void SampleAndEvaluateBidirSpecified(const Scene& scene, Sampler& subpathSamplerL, Sampler& subpathSamplerE, PSSMLTSplat& splat, int rrDepth, int maxPathVertices, int s, int t) = 0;
107 
108 };
109 
110 LM_NAMESPACE_END
111 
112 #endif // LIB_LIGHTMETRICA_PSSMLT_PATH_SAMPLER_H
Definition: pssmlt.splat.h:35
Definition: pssmlt.pathsampler.h:39
Definition: component.h:45
Definition: pssmlt.splat.h:74
virtual void SampleAndEvaluate(const Scene &scene, Sampler &sampler, PSSMLTSplats &splats, int rrDepth, int maxPathVertices)=0
virtual bool Configure(const ConfigNode &node, const Assets &assets)=0
Definition: scene.h:47
Definition: assets.h:39
Definition: sampler.h:37
virtual PSSMLTPathSampler * Clone() const =0
virtual void SampleAndEvaluateBidirSpecified(const Scene &scene, Sampler &subpathSamplerL, Sampler &subpathSamplerE, PSSMLTSplat &splat, int rrDepth, int maxPathVertices, int s, int t)=0
Definition: confignode.h:37
virtual void SampleAndEvaluateBidir(const Scene &scene, Sampler &subpathSamplerL, Sampler &subpathSamplerE, PSSMLTSplats &splats, int rrDepth, int maxPathVertices)=0