21 #ifndef LIB_LIGHTMETRICA_RENDER_UTILS_H
22 #define LIB_LIGHTMETRICA_RENDER_UTILS_H
25 #include "math.types.h"
75 static bool Visible(
const Scene& scene,
const Math::Vec3& p1,
const Math::Vec3& p2);
81 #endif // LIB_LIGHTMETRICA_RENDER_UTILS_H
Definition: surfacegeometry.h:36
Definition: renderutils.h:36