Lightmetrica  0.0.1.50dbee3 (yosakoi)
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Texture Member List

This is the complete list of members for Texture, including all inherited members.

Asset() (defined in Asset)Assetinline
Component() (defined in Component)Componentinline
ComponentImplTypeName() const =0Componentpure virtual
ComponentInterfaceTypeName() const =0Componentpure virtual
Evaluate(const Math::Vec2 &uv) const =0 (defined in Texture)Texturepure virtual
ID() const Asset
LM_ASSET_INTERFACE_DEF("texture","textures") (defined in Texture)Texture
LM_ASSET_NO_DEPENDENCIES() (defined in Texture)Texture
Load(const ConfigNode &node, const Assets &assets)=0Assetpure virtual
operator delete(void *p) (defined in SIMDAlignedType)SIMDAlignedType
operator new(std::size_t size) (defined in SIMDAlignedType)SIMDAlignedType
SetID(const std::string &id)Asset
Texture() (defined in Texture)Textureinline
~Asset() (defined in Asset)Assetinlinevirtual
~Component() (defined in Component)Componentinlinevirtual
~SIMDAlignedType() (defined in SIMDAlignedType)SIMDAlignedTypeinlinevirtual
~Texture() (defined in Texture)Textureinlinevirtual