Lightmetrica
0.0.1.50dbee3 (yosakoi)
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This is the complete list of members for Texture, including all inherited members.
Asset() (defined in Asset) | Asset | inline |
Component() (defined in Component) | Component | inline |
ComponentImplTypeName() const =0 | Component | pure virtual |
ComponentInterfaceTypeName() const =0 | Component | pure virtual |
Evaluate(const Math::Vec2 &uv) const =0 (defined in Texture) | Texture | pure virtual |
ID() const | Asset | |
LM_ASSET_INTERFACE_DEF("texture","textures") (defined in Texture) | Texture | |
LM_ASSET_NO_DEPENDENCIES() (defined in Texture) | Texture | |
Load(const ConfigNode &node, const Assets &assets)=0 | Asset | pure virtual |
operator delete(void *p) (defined in SIMDAlignedType) | SIMDAlignedType | |
operator new(std::size_t size) (defined in SIMDAlignedType) | SIMDAlignedType | |
SetID(const std::string &id) | Asset | |
Texture() (defined in Texture) | Texture | inline |
~Asset() (defined in Asset) | Asset | inlinevirtual |
~Component() (defined in Component) | Component | inlinevirtual |
~SIMDAlignedType() (defined in SIMDAlignedType) | SIMDAlignedType | inlinevirtual |
~Texture() (defined in Texture) | Texture | inlinevirtual |