Lightmetrica
0.0.1.50dbee3 (yosakoi)
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#include <texture.h>
Public Member Functions | |
LM_ASSET_INTERFACE_DEF ("texture","textures") | |
LM_ASSET_NO_DEPENDENCIES () | |
virtual Math::Vec3 | Evaluate (const Math::Vec2 &uv) const =0 |
Public Member Functions inherited from Asset | |
virtual bool | Load (const ConfigNode &node, const Assets &assets)=0 |
LM_PUBLIC_API std::string | ID () const |
LM_HIDDEN_API void | SetID (const std::string &id) |
Public Member Functions inherited from Component | |
virtual std::string | ComponentInterfaceTypeName () const =0 |
virtual std::string | ComponentImplTypeName () const =0 |
Public Member Functions inherited from SIMDAlignedType | |
void * | operator new (std::size_t size) throw (std::bad_alloc) |
void | operator delete (void *p) |
Texture. A base class of the textures.