Lightmetrica  0.0.1.50dbee3 (yosakoi)
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intersection.h
1 /*
2  Lightmetrica : A research-oriented renderer
3 
4  Copyright (c) 2014 Hisanari Otsu
5 
6  This program is free software: you can redistribute it and/or modify
7  it under the terms of the GNU General Public License as published by
8  the Free Software Foundation, either version 3 of the License, or
9  (at your option) any later version.
10 
11  This program is distributed in the hope that it will be useful,
12  but WITHOUT ANY WARRANTY; without even the implied warranty of
13  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14  GNU General Public License for more details.
15 
16  You should have received a copy of the GNU General Public License
17  along with this program. If not, see <http://www.gnu.org/licenses/>.
18 */
19 
20 #pragma once
21 #ifndef LIB_LIGHTMETRICA_INTERSECTION_H
22 #define LIB_LIGHTMETRICA_INTERSECTION_H
23 
24 #include "common.h"
25 #include "surfacegeometry.h"
26 
27 LM_NAMESPACE_BEGIN
28 
29 struct Primitive;
30 class Camera;
31 class Light;
32 
40 {
41 
42  // Primitive and reference to the triangle
43  const Primitive* primitive;
44  unsigned int primitiveIndex;
45  unsigned int triangleIndex;
46 
47  // Emitters associated with intersected surface
48  // Thought this is duplicated with #light and #camera variable in #primitive,
49  // these variables are introduced in order to support emitters which are
50  // not associated with the #primitive such as environment light.
51  // TODO : Use unrestricted unions
52  const Camera* camera;
53  const Light* light;
54 
55  // Surface geometry information
56  SurfaceGeometry geom;
57 
58 };
59 
60 LM_NAMESPACE_END
61 
62 #endif // LIB_LIGHTMETRICA_INTERSECTION_H
Definition: light.h:32
Definition: primitive.h:39
Definition: camera.h:35
Definition: surfacegeometry.h:36
Definition: intersection.h:39