Lightmetrica  0.0.1.50dbee3 (yosakoi)
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Ray Struct Reference

#include <ray.h>

Public Attributes

Math::Vec3 o
 
Math::Vec3 d
 
Math::Float maxT
 
Math::Float minT
 

Detailed Description

Ray. A ray structure used for the intersection query.


The documentation for this struct was generated from the following file: