Lightmetrica  0.0.1.50dbee3 (yosakoi)
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texture.h
1 /*
2  Lightmetrica : A research-oriented renderer
3 
4  Copyright (c) 2014 Hisanari Otsu
5 
6  This program is free software: you can redistribute it and/or modify
7  it under the terms of the GNU General Public License as published by
8  the Free Software Foundation, either version 3 of the License, or
9  (at your option) any later version.
10 
11  This program is distributed in the hope that it will be useful,
12  but WITHOUT ANY WARRANTY; without even the implied warranty of
13  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14  GNU General Public License for more details.
15 
16  You should have received a copy of the GNU General Public License
17  along with this program. If not, see <http://www.gnu.org/licenses/>.
18 */
19 
20 #pragma once
21 #ifndef LIB_LIGHTMETRICA_TEXTURE_H
22 #define LIB_LIGHTMETRICA_TEXTURE_H
23 
24 #include "asset.h"
25 #include "math.types.h"
26 
27 LM_NAMESPACE_BEGIN
28 
33 class Texture : public Asset
34 {
35 public:
36 
37  LM_ASSET_INTERFACE_DEF("texture", "textures");
38  LM_ASSET_NO_DEPENDENCIES();
39 
40 public:
41 
42  Texture() {}
43  virtual ~Texture() {}
44 
45 public:
46 
47  virtual Math::Vec3 Evaluate(const Math::Vec2& uv) const = 0;
48 
49 };
50 
51 LM_NAMESPACE_END
52 
53 #endif // LIB_LIGHTMETRICA_TEXTURE_H
Definition: texture.h:33
Definition: asset.h:35