Lightmetrica
0.0.1.50dbee3 (yosakoi)
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include
lightmetrica
texture.h
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/*
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Lightmetrica : A research-oriented renderer
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Copyright (c) 2014 Hisanari Otsu
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#ifndef LIB_LIGHTMETRICA_TEXTURE_H
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#define LIB_LIGHTMETRICA_TEXTURE_H
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#include "asset.h"
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#include "math.types.h"
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LM_NAMESPACE_BEGIN
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class
Texture
:
public
Asset
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{
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public
:
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LM_ASSET_INTERFACE_DEF(
"texture"
,
"textures"
);
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LM_ASSET_NO_DEPENDENCIES();
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public
:
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Texture
() {}
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virtual
~
Texture
() {}
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public
:
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virtual
Math::Vec3 Evaluate(
const
Math::Vec2& uv)
const
= 0;
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};
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LM_NAMESPACE_END
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#endif // LIB_LIGHTMETRICA_TEXTURE_H
Texture
Definition:
texture.h:33
Asset
Definition:
asset.h:35
Generated on Wed Oct 8 2014 01:07:59 for Lightmetrica by
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