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LM_FORCE_INLINE | AABB (const Math::Vec3 &p) |
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LM_FORCE_INLINE | AABB (const Math::Vec3 &p1, const Math::Vec3 &p2) |
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LM_FORCE_INLINE bool | Intersect (const AABB &b) const |
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LM_FORCE_INLINE bool | Contain (const Math::Vec3 &p) const |
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LM_FORCE_INLINE Math::Float | SurfaceArea () const |
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LM_FORCE_INLINE Math::Float | Volume () const |
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LM_FORCE_INLINE int | LongestAxis () const |
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LM_FORCE_INLINE AABB | Union (const AABB &b) const |
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LM_FORCE_INLINE AABB | Union (const Math::Vec3 &p) const |
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LM_FORCE_INLINE const Math::Vec3 & | operator[] (int i) const |
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LM_FORCE_INLINE Math::Vec3 & | operator[] (int i) |
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Math::Vec3 | min |
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Math::Vec3 | max |
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The documentation for this struct was generated from the following files:
- /home/travis/build/hi2p-perim/lightmetrica/include/lightmetrica/aabb.h
- /home/travis/build/hi2p-perim/lightmetrica/include/lightmetrica/aabb.inl