Here is a list of all documented class members with links to the class documentation for each member:
- s -
- s
: BPTFullPath
, PSSMLTSplat
- s2
: PSSMLTPrimarySamplerImpl
- Sample()
: BPTSubpath
- sample
: GeneralizedBSDFSampleQuery
- SampleAndEstimateDirection()
: AreaLight
, ConstantEnvironmentLight
, DielectricBSDF
, DiffuseBSDF
, DiffuseMirrorMixBSDF
, GeneralizedBSDF
, PerfectMirrorBSDF
, PerspectiveCamera
, StubBSDF
, TestBSDF
, ThinLensCamera
- SampleAndEstimateDirectionBidir()
: AreaLight
, ConstantEnvironmentLight
, DielectricBSDF
, DiffuseBSDF
, DiffuseMirrorMixBSDF
, GeneralizedBSDF
, PerfectMirrorBSDF
, PerspectiveCamera
, StubBSDF
, TestBSDF
, ThinLensCamera
- SampleAndEvaluate()
: PSSMLTBPTPathSampler
, PSSMLTPathSampler
, PSSMLTPTPathSampler
- SampleAndEvaluateBidir()
: PSSMLTBPTPathSampler
, PSSMLTPathSampler
, PSSMLTPTPathSampler
- SampleAndEvaluateBidirSpecified()
: PSSMLTBPTPathSampler
, PSSMLTPathSampler
, PSSMLTPTPathSampler
- SampleDirection()
: AreaLight
, ConstantEnvironmentLight
, DielectricBSDF
, DiffuseBSDF
, DiffuseMirrorMixBSDF
, GeneralizedBSDF
, PerfectMirrorBSDF
, PerspectiveCamera
, StubBSDF
, TestBSDF
, ThinLensCamera
- sampledType
: GeneralizedBSDFSampleBidirResult
, GeneralizedBSDFSampleResult
- SampleIndex()
: RewindableSampler
, RewindableSamplerImpl
- SampleLightSelection()
: Scene
- SamplePosition()
: AreaLight
, ConstantEnvironmentLight
, Emitter
, PerspectiveCamera
, ThinLensCamera
- Save()
: BitmapFilm
, HDRBitmapFilm
, LDRBitmapFilm
- SetID()
: Asset
- SetImageType()
: BitmapFilm
, HDRBitmapFilm
, LDRBitmapFilm
- SetIndentation()
: Logger
- SetOutputFileName()
: Logger
- SetOutputFrequency()
: Logger
- SetOutputFrequencyForFileOutput()
: Logger
- SetOutputMode()
: Logger
- SetSeed()
: PSSMLTPrimarySamplerImpl
, Random
, RandomSampler
, RewindableSamplerImpl
, Sampler
, SFMTRandom
, StandardMTRandom
, StratifiedSampler
- SetSeedWithCurrentTime()
: Sampler
- SetTerminationMode()
: DeterministicMTRenderProcessScheduler
, MPIRenderProcessScheduler
, MTRenderProcessScheduler
, RenderProcessScheduler
- SetUpdateMode()
: Logger
- ShadingNormalCorrectionFactor()
: BSDF
- shadingToWorld
: SurfaceGeometry
- Signal
: Logger
- sn
: SurfaceGeometry
- st
: SurfaceGeometry
- StartElementInString()
: PugiHelper
- Stderr
: Logger
- Stdout
: Logger
- StoreIntersectionFromBarycentricCoords()
: Scene
- SubpathSelectionProbability()
: BPTSubpath